Coverart for item
The Resource Computer games : Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech republic, August 18, 2014, Revised selected papers, Tristan Cazenave, Mark H.M. Winands, Yngvi Björnsson (eds.)

Computer games : Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech republic, August 18, 2014, Revised selected papers, Tristan Cazenave, Mark H.M. Winands, Yngvi Björnsson (eds.)

Label
Computer games : Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech republic, August 18, 2014, Revised selected papers
Title
Computer games
Title remainder
Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech republic, August 18, 2014, Revised selected papers
Statement of responsibility
Tristan Cazenave, Mark H.M. Winands, Yngvi Björnsson (eds.)
Title variation
CGW 2014
Creator
Contributor
Editor
Subject
Genre
Language
eng
Summary
This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2014, held in conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, in August 2014. The 11 revised full papers presented were carefully reviewed and selected from 20 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as general game playing, video game playing, and cover 11 abstract games: 7 Wonders, Amazons, AtariGo, Ataxx, Breakthrough, Chinese Dark Chess, Connect6, NoGo, Pentalath, Othello, and Catch the Lion
Member of
Cataloging source
GW5XE
Dewey number
794.8/1
Illustrations
illustrations
Index
index present
LC call number
GV1469.15
Literary form
non fiction
http://bibfra.me/vocab/lite/meetingDate
2014
http://bibfra.me/vocab/lite/meetingName
Workshop on Computer Games
Nature of contents
dictionaries
http://library.link/vocab/relatedWorkOrContributorDate
  • 1978-
  • 1964-
  • 2014
http://library.link/vocab/relatedWorkOrContributorName
  • Cazenave, Tristan
  • Winands, Mark H. M.
  • Björnsson, Yngvi
  • European Conference on Artificial Intelligence
Series statement
Communications in Computer and Information Science,
Series volume
504
http://library.link/vocab/subjectName
  • Computer games
  • Computer games
  • Computer games
  • Computer games
Label
Computer games : Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech republic, August 18, 2014, Revised selected papers, Tristan Cazenave, Mark H.M. Winands, Yngvi Björnsson (eds.)
Instantiates
Publication
Note
Includes author index
Antecedent source
unknown
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Minimizing simple and cumulative regret in Monte-Carlo tree search -- on robustness of CMAB algorithms -- Experimental approach -- Job-level algorithms for "Connect6" opening position analysis -- Monte-Carlo tree search and minimax hybrids with heuristic evaluation functions -- Monte-Carlo tree search for the game of "7 Wonders" -- Small and large MCTS playouts applied to Chinese Dark Chess Stochastic Game -- On the complexity of general game playing -- Efficient grounding of game descriptions with tabling -- SHPE: HTN planning for video games -- Predicting player disengagement in online games -- Coordinating dialogue systems and stories through behavior composition
Control code
898475538
Dimensions
unknown
Extent
1 online resource (vii, 164 pages)
File format
unknown
Form of item
online
Isbn
9783319149233
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other control number
10.1007/978-3-319-14923-3
Other physical details
illustrations
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)898475538
Label
Computer games : Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech republic, August 18, 2014, Revised selected papers, Tristan Cazenave, Mark H.M. Winands, Yngvi Björnsson (eds.)
Publication
Note
Includes author index
Antecedent source
unknown
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Minimizing simple and cumulative regret in Monte-Carlo tree search -- on robustness of CMAB algorithms -- Experimental approach -- Job-level algorithms for "Connect6" opening position analysis -- Monte-Carlo tree search and minimax hybrids with heuristic evaluation functions -- Monte-Carlo tree search for the game of "7 Wonders" -- Small and large MCTS playouts applied to Chinese Dark Chess Stochastic Game -- On the complexity of general game playing -- Efficient grounding of game descriptions with tabling -- SHPE: HTN planning for video games -- Predicting player disengagement in online games -- Coordinating dialogue systems and stories through behavior composition
Control code
898475538
Dimensions
unknown
Extent
1 online resource (vii, 164 pages)
File format
unknown
Form of item
online
Isbn
9783319149233
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other control number
10.1007/978-3-319-14923-3
Other physical details
illustrations
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
(OCoLC)898475538

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