The Resource Inventing Imaginary Worlds : From Childhood Play to Adult Creativity Across the Arts and Sciences
Inventing Imaginary Worlds : From Childhood Play to Adult Creativity Across the Arts and Sciences
Resource Information
The item Inventing Imaginary Worlds : From Childhood Play to Adult Creativity Across the Arts and Sciences represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in University of Missouri-St. Louis Libraries.This item is available to borrow from 1 library branch.
Resource Information
The item Inventing Imaginary Worlds : From Childhood Play to Adult Creativity Across the Arts and Sciences represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in University of Missouri-St. Louis Libraries.
This item is available to borrow from 1 library branch.
- Summary
- How can parents, educators, business leaders and policy makers nurture creativity, prepare for inventiveness and stimulate innovation? One compelling answer, this book argues, lies in fostering the invention of imaginary worlds, a.k.a. worldplay. First emerging in middle childhood, this complex form of make-believe draws lifelong energy from the fruitful combustions of play, imagination and creativity. Inventing imaginary worlds develops the skills society needs for inventing the future
- Language
- eng
- Extent
- 1 online resource (284 pages)
- Contents
-
- List of Figures; Acknowledgments; Introduction; Part I. DISCOVERING WORLD PLAYWHERE IT GROWS; Ch01. Hidden Worlds of Play: A Journey Through the Land of Kar; Ch02. Searching for Paracosms: How One Man Found the Imaginary Worlds of Childhood; Ch03. Memory Counts: MacArthur Fellows and College Students Recall Childhood Play; Part II. EXPLORING THE GARDENS OF MAKE-BELIEVE; Ch04. Pretense and Place: The Poetics of Play in Middle Childhood; Ch05. Imaginary Countries and Gifted Play: First Investigations of "Creative IQ."
- Ch06. A Learning Laboratory in Creative Practice: Plumbing the Plausible ImaginationPart III. GRAFTING WORLDPLAY TO ADULT WORK; Ch07. The Maturation of Creative Imagination: Robert Louis Stevenson as Mentor; Ch08. Worldplay at Work: MacArthur Fellows Straddle a Creative Divide; Ch09. The Worldplay Avocation-Vocation: Case Studies in Creative Polymathy; Part IV. SOWING THE SEEDS OF WORLDPLAY; Ch10. Imaginary World Invention Goes to School: An Argument for Playful Learning; Ch11. Worldplay the Computer Way: Children and Youth Reveal Their Lived Experience
- Ch12. The Creative Capital of Make-Believe: How to Support Children Playing at Their BestConclusion; Appendix. A Childhood Worldplay ListAppendix; Endnotes; Works Cited; Index; About the Author
- Isbn
- 9781475809800
- Label
- Inventing Imaginary Worlds : From Childhood Play to Adult Creativity Across the Arts and Sciences
- Title
- Inventing Imaginary Worlds
- Title remainder
- From Childhood Play to Adult Creativity Across the Arts and Sciences
- Language
- eng
- Summary
- How can parents, educators, business leaders and policy makers nurture creativity, prepare for inventiveness and stimulate innovation? One compelling answer, this book argues, lies in fostering the invention of imaginary worlds, a.k.a. worldplay. First emerging in middle childhood, this complex form of make-believe draws lifelong energy from the fruitful combustions of play, imagination and creativity. Inventing imaginary worlds develops the skills society needs for inventing the future
- Cataloging source
- EBLCP
- http://library.link/vocab/creatorName
- Root-Bernstein, Michèle
- Dewey number
- 153.3
- Index
- index present
- LC call number
- LB1137
- LC item number
- .R66 2014eb
- Literary form
- non fiction
- Nature of contents
-
- dictionaries
- bibliography
- http://library.link/vocab/subjectName
-
- Play
- Imagination
- Creative ability
- Creative ability in science
- PSYCHOLOGY
- SCIENCE
- Creative ability
- Creative ability in science
- Imagination
- Play
- Label
- Inventing Imaginary Worlds : From Childhood Play to Adult Creativity Across the Arts and Sciences
- Antecedent source
- unknown
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
-
- List of Figures; Acknowledgments; Introduction; Part I. DISCOVERING WORLD PLAYWHERE IT GROWS; Ch01. Hidden Worlds of Play: A Journey Through the Land of Kar; Ch02. Searching for Paracosms: How One Man Found the Imaginary Worlds of Childhood; Ch03. Memory Counts: MacArthur Fellows and College Students Recall Childhood Play; Part II. EXPLORING THE GARDENS OF MAKE-BELIEVE; Ch04. Pretense and Place: The Poetics of Play in Middle Childhood; Ch05. Imaginary Countries and Gifted Play: First Investigations of "Creative IQ."
- Ch06. A Learning Laboratory in Creative Practice: Plumbing the Plausible ImaginationPart III. GRAFTING WORLDPLAY TO ADULT WORK; Ch07. The Maturation of Creative Imagination: Robert Louis Stevenson as Mentor; Ch08. Worldplay at Work: MacArthur Fellows Straddle a Creative Divide; Ch09. The Worldplay Avocation-Vocation: Case Studies in Creative Polymathy; Part IV. SOWING THE SEEDS OF WORLDPLAY; Ch10. Imaginary World Invention Goes to School: An Argument for Playful Learning; Ch11. Worldplay the Computer Way: Children and Youth Reveal Their Lived Experience
- Ch12. The Creative Capital of Make-Believe: How to Support Children Playing at Their BestConclusion; Appendix. A Childhood Worldplay ListAppendix; Endnotes; Works Cited; Index; About the Author
- Control code
- 881607332
- Dimensions
- unknown
- Extent
- 1 online resource (284 pages)
- File format
- unknown
- Form of item
- online
- Isbn
- 9781475809800
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Sound
- unknown sound
- Specific material designation
- remote
- System control number
- (OCoLC)881607332
- Label
- Inventing Imaginary Worlds : From Childhood Play to Adult Creativity Across the Arts and Sciences
- Antecedent source
- unknown
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
-
- List of Figures; Acknowledgments; Introduction; Part I. DISCOVERING WORLD PLAYWHERE IT GROWS; Ch01. Hidden Worlds of Play: A Journey Through the Land of Kar; Ch02. Searching for Paracosms: How One Man Found the Imaginary Worlds of Childhood; Ch03. Memory Counts: MacArthur Fellows and College Students Recall Childhood Play; Part II. EXPLORING THE GARDENS OF MAKE-BELIEVE; Ch04. Pretense and Place: The Poetics of Play in Middle Childhood; Ch05. Imaginary Countries and Gifted Play: First Investigations of "Creative IQ."
- Ch06. A Learning Laboratory in Creative Practice: Plumbing the Plausible ImaginationPart III. GRAFTING WORLDPLAY TO ADULT WORK; Ch07. The Maturation of Creative Imagination: Robert Louis Stevenson as Mentor; Ch08. Worldplay at Work: MacArthur Fellows Straddle a Creative Divide; Ch09. The Worldplay Avocation-Vocation: Case Studies in Creative Polymathy; Part IV. SOWING THE SEEDS OF WORLDPLAY; Ch10. Imaginary World Invention Goes to School: An Argument for Playful Learning; Ch11. Worldplay the Computer Way: Children and Youth Reveal Their Lived Experience
- Ch12. The Creative Capital of Make-Believe: How to Support Children Playing at Their BestConclusion; Appendix. A Childhood Worldplay ListAppendix; Endnotes; Works Cited; Index; About the Author
- Control code
- 881607332
- Dimensions
- unknown
- Extent
- 1 online resource (284 pages)
- File format
- unknown
- Form of item
- online
- Isbn
- 9781475809800
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Sound
- unknown sound
- Specific material designation
- remote
- System control number
- (OCoLC)881607332
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