The Resource The out-of-home immersive entertainment frontier : expanding interactive boundaries in leisure facilities, Kevin Williams and Michael Mascioni
The out-of-home immersive entertainment frontier : expanding interactive boundaries in leisure facilities, Kevin Williams and Michael Mascioni
Resource Information
The item The out-of-home immersive entertainment frontier : expanding interactive boundaries in leisure facilities, Kevin Williams and Michael Mascioni represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in University of Missouri-St. Louis Libraries.This item is available to borrow from 1 library branch.
Resource Information
The item The out-of-home immersive entertainment frontier : expanding interactive boundaries in leisure facilities, Kevin Williams and Michael Mascioni represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in University of Missouri-St. Louis Libraries.
This item is available to borrow from 1 library branch.
- Summary
- Digital Out of Home Entertainment is transforming the customer experience in shops, cinemas, museums; almost any environment where consumers are congregating. This book provides a 'state of play' exploration of the successes, the emerging new applications and the strategies that inform them--and is an essential guide for entertainment executives as well as those involved in retailing, the hotel industry, mobile communications, museums and heritage
- Language
- eng
- Extent
- 1 online resource (217 pages)
- Contents
-
- The structure of play
- Collapse and reemergence
- Defining the sector
- The drive for immersion
- Social and cooperative
- The convergence
- Future trends
- Conclusion
- Isbn
- 9781351884600
- Label
- The out-of-home immersive entertainment frontier : expanding interactive boundaries in leisure facilities
- Title
- The out-of-home immersive entertainment frontier
- Title remainder
- expanding interactive boundaries in leisure facilities
- Statement of responsibility
- Kevin Williams and Michael Mascioni
- Subject
-
- Electronic books
- Leisure -- Economic aspects
- Leisure -- Economic aspects
- Leisure industry
- Leisure industry
- Popular culture -- Economic aspects
- TECHNOLOGY & ENGINEERING -- Telecommunications
- Popular culture -- Economic aspects
- BUSINESS & ECONOMICS -- Industries | Media & Communications
- Electronic books
- Language
- eng
- Summary
- Digital Out of Home Entertainment is transforming the customer experience in shops, cinemas, museums; almost any environment where consumers are congregating. This book provides a 'state of play' exploration of the successes, the emerging new applications and the strategies that inform them--and is an essential guide for entertainment executives as well as those involved in retailing, the hotel industry, mobile communications, museums and heritage
- Cataloging source
- MHW
- http://library.link/vocab/creatorDate
- 1967-
- http://library.link/vocab/creatorName
- Williams, Kevin
- Dewey number
- 384
- Index
- index present
- LC call number
- GV182.15 .W55 2014
- Literary form
- non fiction
- Nature of contents
-
- dictionaries
- bibliography
- http://library.link/vocab/relatedWorkOrContributorName
- Mascioni, Michael
- http://library.link/vocab/subjectName
-
- Leisure
- Leisure industry
- Popular culture
- BUSINESS & ECONOMICS
- TECHNOLOGY & ENGINEERING
- Leisure
- Leisure industry
- Popular culture
- Label
- The out-of-home immersive entertainment frontier : expanding interactive boundaries in leisure facilities, Kevin Williams and Michael Mascioni
- Antecedent source
- unknown
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
- The structure of play -- Collapse and reemergence -- Defining the sector -- The drive for immersion -- Social and cooperative -- The convergence -- Future trends -- Conclusion
- Control code
- 879026150
- Dimensions
- unknown
- Extent
- 1 online resource (217 pages)
- File format
- unknown
- Form of item
- online
- Isbn
- 9781351884600
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other control number
- 40023904545
- http://library.link/vocab/ext/overdrive/overdriveId
- 997328
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Sound
- unknown sound
- Specific material designation
- remote
- System control number
- (OCoLC)879026150
- Label
- The out-of-home immersive entertainment frontier : expanding interactive boundaries in leisure facilities, Kevin Williams and Michael Mascioni
- Antecedent source
- unknown
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
- The structure of play -- Collapse and reemergence -- Defining the sector -- The drive for immersion -- Social and cooperative -- The convergence -- Future trends -- Conclusion
- Control code
- 879026150
- Dimensions
- unknown
- Extent
- 1 online resource (217 pages)
- File format
- unknown
- Form of item
- online
- Isbn
- 9781351884600
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other control number
- 40023904545
- http://library.link/vocab/ext/overdrive/overdriveId
- 997328
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Sound
- unknown sound
- Specific material designation
- remote
- System control number
- (OCoLC)879026150
Subject
- Electronic books
- Leisure -- Economic aspects
- Leisure -- Economic aspects
- Leisure industry
- Leisure industry
- Popular culture -- Economic aspects
- TECHNOLOGY & ENGINEERING -- Telecommunications
- Popular culture -- Economic aspects
- BUSINESS & ECONOMICS -- Industries | Media & Communications
- Electronic books
Genre
Member of
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.umsl.edu/portal/The-out-of-home-immersive-entertainment-frontier/7RNj404g9B0/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.umsl.edu/portal/The-out-of-home-immersive-entertainment-frontier/7RNj404g9B0/">The out-of-home immersive entertainment frontier : expanding interactive boundaries in leisure facilities, Kevin Williams and Michael Mascioni</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.umsl.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.umsl.edu/">University of Missouri-St. Louis Libraries</a></span></span></span></span></div>