Coverart for item
The Resource Understanding digital games, edited by Jason Rutter and Jo Bryce

Understanding digital games, edited by Jason Rutter and Jo Bryce

Label
Understanding digital games
Title
Understanding digital games
Statement of responsibility
edited by Jason Rutter and Jo Bryce
Contributor
Subject
Language
eng
Summary
The study of digital games is a lively area of research and theorising which draws upon perspectives from a range of disciplinary perspectives, including sociology, psychology, media and film studies, economics and business, gender studies and computer science. This book brings together all these perspectives to offer a unique survey of this highly multidisciplinary field. Each chapter looks at the key theoretical perspectives and provides a review of the relevant literatures in order to demonstrate their relevance to study of digital games. Each chapter also considers the potential limitation
Member of
Cataloging source
CaPaEBR
Dewey number
793.93/2
Illustrations
illustrations
Index
index present
Language note
English
LC call number
GV1469.15
LC item number
.U53 2006eb
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/relatedWorkOrContributorName
  • Rutter, Jason
  • Bryce, Jo
http://library.link/vocab/subjectName
  • Computer games
  • GAMES
  • Computer games
  • Computerspelen
Label
Understanding digital games, edited by Jason Rutter and Jo Bryce
Instantiates
Publication
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
1. An introduction to understanding digital games / Jo Bryce, Jason Rutter -- pt. 1. History and production -- 2. A history of digital games / John Kirriemuir -- 3. The business of making digital games / Aphra Kerr -- 4. The economics of digital games / Alberto Alvisi -- 5. A player-centred approach to digital game design / Jonathan Sykes -- pt. 2. Theories and approaches -- 6. Literary theory and digital games / Julian Kücklich -- 7. Film studies and digital games / Geoff King, Tanya Krzywinska -- 8. Digital games as new media / Seth Giddings, Helen W. Kennedy -- 9. Digital games and cultural studies / Garry Crawford, Jason Rutter -- 10. Community, identity and digital games / Martin Hand, Karenza Moore -- pt. 3. Key debates -- 11. Digital games and gender / Jo Bryce, Jason Rutter, Cath Sullivan -- 12. Digital games and the violence debate / Jo Bryce, Jason Rutter -- 13. Digital games and education / Timothy Dumbleton, John Kirriemuir
Control code
290529969
Dimensions
unknown
Extent
1 online resource (xx, 249 pages)
Form of item
online
Isbn
9786611251567
Lccn
2005934504
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other control number
9781412900331
Other physical details
illustrations
http://library.link/vocab/ext/overdrive/overdriveId
9781446235966
Specific material designation
remote
System control number
(OCoLC)290529969
Label
Understanding digital games, edited by Jason Rutter and Jo Bryce
Publication
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
1. An introduction to understanding digital games / Jo Bryce, Jason Rutter -- pt. 1. History and production -- 2. A history of digital games / John Kirriemuir -- 3. The business of making digital games / Aphra Kerr -- 4. The economics of digital games / Alberto Alvisi -- 5. A player-centred approach to digital game design / Jonathan Sykes -- pt. 2. Theories and approaches -- 6. Literary theory and digital games / Julian Kücklich -- 7. Film studies and digital games / Geoff King, Tanya Krzywinska -- 8. Digital games as new media / Seth Giddings, Helen W. Kennedy -- 9. Digital games and cultural studies / Garry Crawford, Jason Rutter -- 10. Community, identity and digital games / Martin Hand, Karenza Moore -- pt. 3. Key debates -- 11. Digital games and gender / Jo Bryce, Jason Rutter, Cath Sullivan -- 12. Digital games and the violence debate / Jo Bryce, Jason Rutter -- 13. Digital games and education / Timothy Dumbleton, John Kirriemuir
Control code
290529969
Dimensions
unknown
Extent
1 online resource (xx, 249 pages)
Form of item
online
Isbn
9786611251567
Lccn
2005934504
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other control number
9781412900331
Other physical details
illustrations
http://library.link/vocab/ext/overdrive/overdriveId
9781446235966
Specific material designation
remote
System control number
(OCoLC)290529969

Library Locations

    • Thomas Jefferson LibraryBorrow it
      1 University Blvd, St. Louis, MO, 63121, US
      38.710138 -90.311107
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