Computer graphics
Resource Information
The concept Computer graphics represents the subject, aboutness, idea or notion of resources found in University of Missouri-St. Louis Libraries.
The Resource
Computer graphics
Resource Information
The concept Computer graphics represents the subject, aboutness, idea or notion of resources found in University of Missouri-St. Louis Libraries.
- Label
- Computer graphics
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- http://id.worldcat.org/fast/00872119
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- fast
254 Items that share the Concept Computer graphics
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- 3D computer graphics : a mathematical introduction with OpenGL
- 3D game design with Unreal Engine 4 and Blender : combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments
- 3D graphics with XNA game studio 4.0 : create attractive 3D graphics and visuales in your XNA games
- 3D modeling
- 3D printing for dummies
- 3ds max speed modeling for 3D artists : flex your speed modeling muscles using 3ds max
- A Field Guide to Digital Color
- ACM transactions on applied perception
- ACM transactions on graphics
- AI game programming wisdom 4
- Acta graphica
- ActionScript Graphing Cookbook
- Adobe CS3 Web Workflows : Building Websites with Adobe Creative Suite 3
- Adobe Illustrator CC
- Advanced graphics programming using openGL
- Advanced imaging
- Advances in image and graphics technologies : Chinese Conference, IGTA 2014, Beijing, China, June 19-20, 2014. Proceedings
- Advances in visual computing : 10th International Symposium, ISVC 2014, Las Vegas, NV, USA, December 8-10, 2014, Proceedings, Part II
- Advances in visual computing : 10th International Symposium, ISVC 2014, Las Vegas, NV, USA, December 8-10, 2014, proceedings, Part I
- An introduction to SAS Visual Analytics : how to explore numbers, design reports, and gain insight into your data
- Apple motion 5 cookbook : over 110 recipes to build simple and complex motion graphics in the blink of an eye
- Articulated motion and deformable objects : 8th International Conference, AMDO 2014, Palma de Mallorca, Spain, July 16-18, 2014. Proceedings
- Augmented reality : an emerging technologies guide to AR
- Augmented reality art : from an emerging technology to a novel creative medium
- Augmented reality game development : create your own augmented reality games from scratch with Unity 5
- AutoCAD 2006 for dummies
- AutoCAD 2018 und LT 2018 für Architekten und Ingenieure
- Autodesk AutoCAD 2013 Practical 3D Drafting and Design
- Away3D 3.6 cookbook : over 80 practical recipes for creating stunning graphics and effects with the fascinatnig Away3D engine
- Away3D 3.6 essentials : take Flash to the next dimension by creating detailer, animated, and interactive 3D worlds with Away3D
- Beginning Java SE 6 game programming
- Beginning OpenGL game programming
- Beginning game programming
- Blender 2.5 character animation cookbook : 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement
- Blender 2.5 hotshot : challenging and fun projects that will push your Blender skills to the limit
- Blender 2.5 lighting and rendering : bring your 3D world to life with lighting, compositing, and rendering
- Blender 2.5 materials and textures cookbook : over 80 great recipes to create life-like Blender objects
- Blender 3D 2.49 : architecture, buildings, and scenery
- Blender 3D : architecture, buildings, and scenery : create photorealistic 3D architectural visualizations of buildings, interiors, and environmental scenery
- Blender 3D : characters, machines, and scenes for artists : gain the insights and techniques you need to give life to your own custom characters, machines, and scenes in Blender 3D
- Blender 3D by example : design a complete workflow with Blender to create stunning 3D scenes and films step by step!
- Blender 3D incredible machines
- Blender 3D: Designing Objects
- Blender 3d 2.49 incredible machines : modeling, rendering, and animating realistic machines with Blender 3d
- Blender Cycles : lighting and rendering cookbook
- Blender compositing and post processing : learn the techniques required to create believable and stunning visuals with Blender Compositor
- Bounce, tumble, and splash! : simulating the physical world with Blender 3D
- Building 3D models with modo 701 : learn the art of next generation 3D content creation with step-by-step instructions from a real-world pro
- Building a game with Unity and Blender : learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas
- CADalyst : the newsletter of the AutoCAD Users' Group
- CSS hacks and filters
- Cadence
- Chaos and fractals : a computer graphical journey : ten year compilation of advanced research
- Charts for prediction and chance : dazzling diagrams on your PC
- Cinema 4D Beginner's Guide
- Cinema 4d r13 cookbook : elevate your art to the fourth dimension with Cinema 4D
- Cloth Modeling and Animation : a Small Business View
- Complete Maya programming : an extensive guide to MEL and the C++ API
- Complete Maya programming : an in-depth guide to 3D fundamentals, geometry, and modeling, Volume 2
- Computer Graphics International : (CGI)
- Computer aided design
- Computer aided geometric design
- Computer animation
- Computer graphics
- Computer graphics
- Computer graphics
- Computer graphics forum
- Computer graphics world
- Computer vision and graphics : International Conference, ICCVG 2014, Warsaw, Poland, September 15-17, 2014. Proceedings
- Computer vision, imaging and computer graphics -- theory and applications : International Joint Conference, VISIGRAPP 2013, Barcelona, Spain, February 21-24, 2013, Revised selected papers
- Computer-assisted and robotic endoscopy : First International Workshop, CARE 2014, Held in Conjunction with MICCAI 2014, Boston, MA, USA, September 18, 2014 : revised selected papers
- Computers & graphics
- Creating Data Stories with Tableau Public
- Creating e-learning games with Unity : develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques
- Curves and surfaces for CAGD : a practical guide
- Data visualization with D3.js cookbook : over 70 recipes to create dynamic data-driven visualization with D3.js
- Developing AR games for iOS and Android : develop and deploy augmented reality apps using Vuforia SDK and Unity 3D
- Diagrammatic representation and inference : 8th International Conference, Diagrams 2014, Melbourne, VIC, Australia, July 28-August 1, 2014. Proceedings
- Digital geometry : geometric methods for digital picture analysis
- Digital imaging techniques : an advanced tool for commercial & creative pros
- Digital media : a problem-solving approach for computer graphics
- Digital modeling of material appearance
- Digital painting fundamentals with Corel Painter X3
- Direct3D rendering cookbook : 50 practical recipes to guide you through the advanced rendering techniques in Direct3D to help bring your 3D graphics project to life
- Engineering computations
- Eurographics ... Workshop on 3D Object Retrieval : EG 3DOR
- Flex 4 fun
- Foundations of 3D computer graphics
- Fundamentals of technical graphics, Volume I
- Fundamentals of technical graphics, Volume II
- GPU computing gems
- Game design : next level
- Game programming gems 7
- GameSalad essentials : create awesome cross-platform games in no time, and with no coding
- Gamification with Unity 5.x : build exhilarating gaming experiences using a wide range of game elements in Unity 5.x
- Geometric tools for computer graphics
- Getting started with the Graph Template Language in SAS : examples, tips, and techniques for creating custom graphs
- Graph drawing : 22nd International Symposium, GD 2014, Würzburg, Germany, September 24-26, 2014 : revised selected papers
- Graph drawing and applications for software and knowledge engineers
- Graphical models
- Graphics gems V
- HLSL Development Cookbook
- HTML5 graphics & data visualization cookbook
- Handbook of computer aided geometric design
- How to do everything with Photoshop CS2
- How to do everything with Photoshop Elements 3.0
- IEEE Symposium on Information Visualization : (INFOVIS) : [proceedings]
- IEEE Workshop on Languages for Automation : [proceedings]
- IEEE computer graphics and applications
- IEEE transactions on visualization and computer graphics
- Illustrator CS4 bible
- Illustrator CS5 : advanced, Student manual
- Illustrator CS5 : basic, Student manual
- InDesign CS5 : basic, Student manual
- InDesign CS5 : production, Student manual
- Infographics powered by SAS : data visualization techniques for business reporting
- Inkscape 0.48 essentials for web designers : use the fascinating Inkscape graphics editor to create attractive layout designs, images, and icons for your website
- Inkscape 0.48 illustrator's cookbook
- Insight through computer graphics : proceedings of the Computer Graphics International 1994 (CGI94) : Melbourne, Australia, 27 June-1 July 1994
- Instant Autodesk AutoCAD 2014 customization with .NET : use AutoCAD's .NET API to create your own powerful, custom applications for AutoCAD
- Instant Cinema 4D starter : get started with Cinema 4D and create your first animated scene
- Instant EaselJS starter : build innovative and engaging HTML5 canvas applications for your mobile and desktop browsers
- Instant GIMP starter : learn the basics of GIMP through practical examples
- Instant GLEW
- Instant HTML5 2D Platformer
- International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]
- International journal of image, graphics and signal processing
- International journal of shape modeling
- Introducing ZBrush
- JMP 11 design of experiments guide
- JMP Start Statistics
- Jim Blinn's corner : notation, notation, notation
- Journal of graphic engineering and design
- Journal of molecular graphics and modelling
- Jump into JMP Scripting
- Kathy Jacobs on PowerPoint
- LaTeX cookbook : over 90 hands-on recipes for quickly preparing LaTeX documents to solve various challenging tasks
- LabVIEW graphical programming cookbook : 69 recipes to help you build, debug, and deploy modular applications using LabVIEW
- Learning IPython for interactive computing and data visualization : get started with Python for data analysis and numerical computing in the Jupyter notebook
- Learning Raphaël JS vector graphics
- Learning ShiVa3D Game Development
- Learning Three.js : the JavaScript 3D library for WebGL : create and animate stunning 3D graphics using the open source Three.js JavaScript library
- Learning Unity 2D game development by example : create your own line of successful 2D games with Unity!
- Learning Vulkan : discover how to build impressive 3D graphics with the next-generation graphics API--Vulkan
- LibGDX game development by example : learn how to create your very own game using the LibGDX cross-platform network
- Libgdx Cross-platform Game Development Cookbook
- Lightning Fast Animation in Element 3D
- Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations
- MATLAB Graphics and Data Visualization Cookbook
- MEL scripting for Maya animators
- Mastering Lumion 3D : master the art of creating real-time 3D architectural visualizations using Lumion 3D
- Mastering Manga Studio 5 : an extensive, fun, and practical guide to streamlining your comic-making workflow using Manga Studio 5
- Mastering Unity shaders and effects : harness the power of Unity 5 tools to write shaders and create stunning effects for next generation games
- Mastering data visualization with Microsoft Visio Professional 2016 : master the art of presenting information visually using Microsoft Visio Professional 2016 and Visio Pro for Office365
- Mastering openFrameworks : creative coding demystified : a practical guide to creating audiovisual interactive projects with low-level data processing using openFrameworks
- Microsoft Office Visio 2007 for dummies
- Microsoft PowerPoint 2010 : module 1
- Microsoft Visio 2010 : advanced, Student manual
- Microsoft Visio 2010 business process diagramming and validation : create custom validation rules for structured diagrams and increase the accuracy of your business information with Visio 2010 premium edition
- Mobile 3D graphics with OpenGL ES and M3G
- Movie magic
- MultiMedia modeling : 20th Anniversary International Conference, MMM 2014, Dublin, Ireland, January 6-10, 2014, Proceedings, Part I
- MultiMedia modeling : 20th Anniversary International Conference, MMM 2014, Dublin, Ireland, January 6-10, 2014, Proceedings, Part II
- Non-photorealistic computer graphics : modeling, rendering, and animation
- OGRE 3D 1.7 application development cookbook : over 50 recipes to provide world class 3D graphics solutions with OGRE 3D
- OGRE 3D 1.7 beginner's guide : create real time 3D applications using OGRE 3D from scratch
- On line and on paper : visual representations, visual culture, and computer graphics in design engineering
- OpenFrameworks essentials : create stunning, interactive openFrameworks-based applications with this fast-paced guide
- OpenGL 4 Shading Language Cookbook
- OpenGL : build high performance graphics : assimilate the ideas shared in the course to utilize the power of OpenGL for performing a wide variety of tasks : a course in three modules
- OpenGL data visualization cookbook : over 35 hands-on recipes to create impressive, stunning visuals for a wide range of real-time, interactive applications using OpenGL
- OpenGL development cookbook : over 40 recipes to help you learn, understand, and implement modern OpenGL in your applications
- OpenSceneGraph 3 cookbook : over 80 recipes to show advanced 3D programming techniques with the OpenSceneGraph API
- Openscenegraph 3.0 : Beginner's Guide
- Panda3D 1.6 game engine beginner's guide : create your own computer game with this 3D rendering and game development framework
- Panda3D 1.7 game developer's cookbook : over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine
- Photoshop CS3 Extended video and 3D bible
- Photoshop CS3 bible
- Physically based rendering : from theory to implementation
- Point-based graphics
- Polynomial root-finding and polynomiography
- PowerPoint tips & tricks
- Practical game development with Unity and Blender
- Proceedings
- Proceedings
- Proceedings
- Proceedings
- Proceedings
- Proceedings
- Proceedings
- Proceedings
- Proceedings
- Proceedings
- Proceedings
- Proceedings
- Proceedings APGV : ... Symposium on Applied Perception in Graphics and Visualization
- Processing 2 : creative coding hotshot : learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects
- Processing 2 : creative programming cookbook : over 90 highly-effective recipes to unleash your creativity with interactive art, graphics, computer vision, 3D, and more
- Programming with Quartz : 2D and PDF graphics in Mac Os X
- Pyramid algorithms : a dynamic programming approach to curves and surfaces for geometric modeling
- Python 2.6 graphics cookbook : over 100 great recipes for creating and animating graphics using Python
- R Graph essentials : use R's powerful graphing capabilities to design and create professional-level graphics
- R Graphs cookbook : over 70 recipes for building and customizing publication-quality visualizations of powerful and stunning R graphs
- R graphs cookbook : detailed hands-on recipes for creating the most useful types of graphs in R-- starting from the simplest versions to more advanced applications
- Real-time shader programming : covering DirectX 9.0
- Real-time shading
- SAS 9.4 ODS graphics : procedures guide
- SAS/GRAPH : beyond the basics
- SBS digital design
- Secrets of proshow experts : the official guide to creating your best slide shows with proshow 5
- Signs, symbols and icons : pre-history to the computer age
- Smart graphics : 12th International Symposium, SG 2014, Taipei, Taiwan, August 27-29, 2014 : proceedings
- Software takes command : extending the language of new media
- Solidworks 2011 parts bible
- Step inside design
- Step-by-step electronic design
- Studio/monthly
- Subdivision methods for geometric design : a constructive approach
- Symbolic projection for image information retrieval and spatial reasoning
- Symposium on Point-Based Graphics : [proceedings]
- The Red Bluff pediment--a datum plane for locating Quaternary structures in the Sacramento Valley, California
- The art and science of computer animation
- The art and science of digital compositing
- The black art of multiplatform game programming
- The black art of multiplatform game programming
- The game jam survival guide : build a game in one crazy weekend and survive to tell the tale!
- The visualization handbook
- Unity 3 game development hotshot : eight projects specifically designed to exploit Unity's full potential
- Unity 3.x game development by example : beginner's guide
- Unity 3.x game development essentials : game development with C♯ and Javascript
- Unity 3.x scripting : write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game
- Unity 3D UI Essentials
- Unity 3D game development by example : beginner's guide
- Unity 4 Game Development HOTSHOT
- Unity 5.x Shaders and effects cookbook : master the art of Shader programming to bring life to your Unity projects
- Unity 5.x animation cookbook : a recipe-based guide to give you practical information on Unity 5.x animation techniques
- Unity 5.x by example : an example-based practical guide to get you up and running with Unity 5.x
- Unity UI cookbook : over 60 recipes to help you create professional and exquisite UIs to make your games more immersive
- Unity game development essentials
- Unreal Engine game development cookbook : over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine
- Unreal development kit 3 : beginner's guide : a fun, quick, step-by-step guide to level design and creating your own game world
- Unreal engine, game development from A to Z : develop fantastic games and solve common development problems with Unreal Engine 4 : a course in three modules
- VRST : ACM Symposium on Virtual Reality Software and Technology
- Videogames and art
- Visio 2007 bible
- Visio 2010 : basic, Student manual
- Visual insights : a practical guide to making sense of data
- Visualization : proceedings of the ... IEEE Conference on Visualization
- Volume graphics ...
- Vulkan cookbook : work through recipes to unlock the full potential of the next generation graphics API--Vulkan
- WebGL hotshot : create interactive 3D content for web pages and mobile devices
- Workshop on seismic computer analysis and design of buildings with interactive graphics : held at Cornell University, Ithaca, N.Y., on August 3-5, 1987
- XNA 3.1 game development for teens : game development on the PC, Xbox 360, and Zune player
- ZBrush 4 sculpting for games : beginner's guide : sculpt machines, environments, and creatures for your game development projects
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